A couple days ago I posted about Shazzam, the new WPF Pixel Shader Effect Testing Tool. The goal of Shazzam is to make it simple to edit and test WPF Pixel Shader Effects. I got a flurry of responses and questions about the tool. That’s great, looks like it’s going to fill a niche in the WPF tools market (however small).
I did get a few “when is Shazzam going to be available to download?” questions.
What can I say? It took a few days to get everything in place.
Download the application
Shazzam is finally ready for you to try. You can install Shazzam from the following Click-Once page.
I chose Click-Once because it makes is simple to keep the application up to date if there are any changes. If you are curious about Click-Once or have missed the announcements in the last couple years you can read more here.
I’ve tested the install on a few virtual environments. Let me know if you have any problems after the install.
- It should install the prerequisite .NET 3.5 SP1 package if you don’t have it on your computer
- There is a dependency on the ICSharpEditor. This is installed in the Shazzam folder so shouldn’t cause any issues
- You need to have DirectX SDK installed.
Shazzam makes some assumptions about the location of the FX compiler(fxc.exe). If you have a different version of the DirectX SDK installed or the fxc.exe is located in another folder, you will need to change the path in the Settings panel.
I will have the CodePlex site available in a couple days. Report any bugs there.
Help and Tutorials
I plan on recording a few how to videos at the end of this week. Shazzam is fairly simple to use but I feel it’s important to include these videos.
Have fun using Shazzam and playing with pixel shaders. I’ve got some ideas for enhancements to the application but I’d like to hear from you too.